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editor

GitHub Repo Pretty sure · Production-grade fundamentals
https://github.com/pascalorg/editor

A 3D building editor that actually has architecture instead of dashboard-wrapping duct tape. React Three Fiber + WebGPU stack is legit; dirty-node systems are the right call for this problem.

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Slop 15%Signal 70%Science 15%

This is a real renderer with real problems solved. Flat node dict + dirty tracking + spatial queries is the correct architecture for a 3D editor. Systems pattern (Zundo undo/redo, IndexedDB persistence, event bus) shows engineering maturity, not marketing. No AI hype, no "powered by" badges, no token counters. The code is clearly shipping. Slop is just: monorepo boilerplate and some README ceremony (Discord link, X follow badge). Science score is low because there's no novel algorithm here—it...

5084 stars TypeScript 2026-03-24 159 days old

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